Archive for the 'Misc Manual' Category

HTC Desire User Guide

Connecting your phone to a computer

Whenever you connect your phone to a computer using the USB cable, the Connect to PC dialog box displays and prompts you to choose the type of USB connection. Select one of the following choices, and then tap Done:

Charge only
Select this mode if you only want to charge the phone’s battery using your computer.

HTC Sync
When selected, the phone automatically uses HTC Sync when connected to your computer and lets you synchronize Outlook and Windows Address Book (Outlook Express), contacts and calendar events between your computer and your phone. For more information, see “Using HTC Sync” in the Accounts and sync chapter.

Disk drive
This mode is available only when you have installed a microSD card on your phone. Select this mode when you want to use your storage card as a USB thumb drive, and copy files between your phone’s storage card and your computer.

Backcountry Guide 2009

Glacier’s Wild Backcountry

Glacier represents the core of a vast tract of wildlands often referred to as the “Crown of the Continent.” More than 95% of Glacier’s 1,013,000-plus acres is proposed for inclusion in the national Wilderness Preservation System. It is the policy of the National Park Service to manage proposed wilderness areas in accordance with the Wilderness Act of 1964 in order to protect wilderness values and characteristics until such time as Congress acts.

The fundamental tenets of the Wilderness Act most visible to backcountry visitors include:

  • Prohibition of motorized equipment and mechanized transport, including bicycles and canoe carts, in the backcountry (except during emergencies or to meet the minimum requirements for the administration of the area).
  • Retention of the land’s primeval character and influence without permanent improvements (except for those authorized NPS administrative facilities essential to meet minimum requirements
    for the administration of the area and its historic structures).

An Overview of the Scala Programming Language

Abstract
Scala fuses object-oriented and functional programming in a statically typed programming language. It is aimed at the construction of components and component systems. This paper gives an overview of the Scala language for readers who are familar with programming methods and programming language design.

Introduction
True component systems have been an elusive goal of the software industry. Ideally, software should be assembled from libraries of pre-written components, just as hardware is assembled from pre-fabricated chips. In reality, large parts of software applications are written from scratch, so that software production is still more a craft than an industry.

Components in this sense are simply software parts which are used in some way by larger parts or whole applications. Components can take many forms; they can be modules, classes, libraries, frameworks, processes, or web services. Their size might range from a couple of lines to hundreds of thousands of lines. They might be linked with other components by a variety of mechanisms, such as aggregation, parameterization, inheritance, remote invocation, or message
passing.